01
Redeem Setting Codes for Spins
Open Settings immediately to claim treasure chests, gold, and the listed 10x pull before your first combat.
Die. Return. Get stronger. The incremental RPG where every death powers your next run instead of wiping it. Grab the working codes, copy a tested build, and plan your next loop.
200 skills · 27 companions · 20 endings · 8 raid bosses
In Re:Zero Incremental, returning is not a wipe and it is not free. Stats, masteries and titles come back with you and each loop grants a blessing — but gold and anything you left unbound stay behind. Here is the exact split:
| Game System | On Return by Death | What that means for you |
|---|---|---|
| Trained Stats | Kept Permanently | Training levels come back with you; a recorded Return kept the same training as before and shortened the next sessions. |
| Learned Skills | Not guaranteed | That same Return shows skills are not safe to assume: the player found he had not kept his spear skill. |
| Titles | Kept Permanently | The Return screen names the title alongside your stored growth as something that stays. |
| Worn Gear & Bound Items | Kept Permanently | His weapon and armour came back, and a Bound Soul Crystal links one pack item so it outlives prestige and returns through death. |
| Summoned Companions | Kept Permanently | At Arc 1 Chapter 1 the roster still held every character he had summoned. |
| Unbound Pack Items & Gold | Lost | Gold on hand does not survive, and the binding item exists precisely because anything not linked stays behind. |
| Blessing on Return | Granted | Every Return hands you a blessing that raises your strength. His was a Water Protection that makes water attacks miss. |
| Story Stage | Rewound | The world rewinds to the start of the arc set, which is what makes the other endings reachable. Arc 8 unlocks at loop 7. |
7 Total Story Arcs across 26 Chapters
Raised via combat XP and passive Diligence training
Veterans scale past 50+ loops for endgame raid dominance
Banked permanently upon resetting. Never lost on subsequent deaths.
✅ Efficient Early Reset: Great window to trigger Return by Death. The points earned will allow you to breeze through early alleyway thugs in under 30 seconds.
All 11 strings that two community trackers listed as working. Redeem them inside the in-game Settings tab; both trackers label most of them as treasure chests, and three were confirmed on camera as paying out gold into the millions. Anything that stopped working is archived on the codes page:
Redeeming in Português, Español or 中文? The codes page walks the same four steps in each language.
Avoid common early bottlenecks. Follow these four foundational steps to set up your passive training engine:
01
Open Settings immediately to claim treasure chests, gold, and the listed 10x pull before your first combat.
02
After your first fight, equip the Crystal of Diligence from your pack to immediately activate passive Strength gains.
03
Balance Core and Weapon masteries simultaneously in the Training tab to prevent mid-game chapter bottlenecks.
04
When boss encounters outscale your raw stats, trigger Return by Death to cash in your progress for permanent multipliers.
Build your character by combining four skill pillars. Master the community-verified Sword Saint Crit Build for boss rushing, or run Witch Factor Rebirths to multiply incremental loop rewards.
Recruit iconic allies from the Re:Zero universe. Equip companions for massive flat stat boosts, elemental combo attacks, and defensive covers during dungeon boss encounters.
Push through 7 solo Dungeons plus the Endless Challenge mode. Team up with players to conquer 8 Raid Bosses and 4 server-wide World Bosses, unlocking mythic gear, 41 titles, 21 custom frames, and full player-to-player trading.
It is a text-based incremental RPG on Roblox developed by Leviath (Place 127685019935711). The bracketed label in front of the name changes with updates — it read [⚔️ARENA] for most of September 2026, read [👥CAMPS] on 28 September 2026 and read [👑 ROYAL SELECTION] on 2 October 2026 — so this hub binds to the Place ID rather than to the label, and the game itself is where the current label shows. Players train character stats, unlock skills across four pillars, recruit companions, and conquer 7 story arcs using the Return by Death reset loop.
Partly. Trained stats, weapon and magic masteries and your titles are kept, and a Bound Soul Crystal keeps one pack item for you. Gold and anything you left unbound are lost, and the story rewinds to the start of the arc set while granting a blessing.
Open the in-game Settings menu (gear icon at the top of your screen), paste an active code into the redemption field, and click Redeem to claim treasure chests and the listed 10x pull.
Claim the active Setting codes for chests and the 10x pull, equip the Crystal of Diligence after your first fight to activate passive strength training, and always use the 'Train All' button in your Training tab to avoid stat bottlenecks.
There is no published purchase step for either: the official listing names Magic, Weapons, Authorities and Divine Protections and stops there. What the game does show is a roll — the blessing each Return hands you is a roll, not a choice. For an Authority, a crystal of authority is craftable and Shadow Dust is one of its materials, so keep the Shadow Dust you pick up and check your Inventory crafting panel once you have some. The other lead is one player saying an ending plus a rebirth gave them an affinity — a single account, not a rule — so test it on your own loop rather than spending Cash on a guess.